Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10 5/3/83 based; site houem.UUCP
Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!houem!judah
From: ju...@houem.UUCP (#J.KAMINETSKY)
Newsgroups: net.games
Subject: Revised Battleships
Message-ID: <347@houem.UUCP>
Date: Fri, 28-Jun-85 16:39:42 EDT
Article-I.D.: houem.347
Posted: Fri Jun 28 16:39:42 1985
Date-Received: Sat, 29-Jun-85 03:28:50 EDT
Distribution: net.sources
Organization: AT&T Bell Labs, Holmdel NJ
Lines: 622

/* battleships by Judah S. Kaminetsky */
/*cc -obs bs.c -lcurses*/
#define MAX_X 12
#define MAX_Y 12
#define NO 1
#define YES 0

#include <curses.h>
long r;/* for random number generator*/
int myscore = 0;
int hisscore = 0;
int hismoves = 1;
int mymoves = 1;
int nextx, nexty;/* next square to attack if adjacent to previous hit*/

main()
{
	WINDOW *mywin;/*player's screen*/
	WINDOW *myscrwin;/*players's score window*/
	WINDOW *hisscrwin;/*computers's score window*/
	WINDOW *hidwin;/* computers hidden screen */
	WINDOW *showwin;/*computer's displayed screen*/
	WINDOW *recwin;/*computers record of my screen */
	int t;

	time(&r);/*Seed the random number generator*/
	srand((int)(r&0177777L));

	initscr();
	nonl();
	noecho();
	cbreak();

	err("Battleships System Test 2 - comments to hounx!juda");

	mywin = newwin(MAX_Y, MAX_X, 5, 15);
	recwin = newwin(MAX_Y, MAX_X, 5, 0);
	werase(mywin);
	werase(recwin);

	wattron(mywin,A_REVERSE,A_BOLD);
	label_x(mywin);
	wrefresh(mywin);
	label_y(mywin);
	wrefresh(mywin);
	wattroff(mywin,A_REVERSE,A_BOLD);

	wattron(recwin,A_REVERSE,A_BOLD);
	label_x(recwin);
	label_y(recwin);
	wattroff(recwin,A_REVERSE,A_BOLD);

	set(mywin,'A',5);
	wrefresh(mywin);
	set(mywin,'B',4);
	wrefresh(mywin);
	set(mywin,'S',3);
	wrefresh(mywin);
	set(mywin,'D',3);
	wrefresh(mywin);
	set(mywin,'P',2);
	wrefresh(mywin);
	clrtop();

	hidwin = newwin(MAX_Y, MAX_X, 5, 67);
	showwin = newwin(MAX_Y, MAX_X, 5, 53);
	myscrwin = newwin(4, MAX_X+3, 17, 53);
	hisscrwin = newwin(4, MAX_X+3, 17, 15);
	werase(hidwin);
	werase(showwin);

	wattron(hidwin,A_REVERSE,A_BOLD);
	label_x(hidwin);
	label_y(hidwin);
	wattroff(hidwin,A_REVERSE,A_BOLD);

	wattron(showwin,A_REVERSE,A_BOLD);
	label_x(showwin);
	label_y(showwin);
	wrefresh(showwin);
	wattroff(showwin,A_REVERSE,A_BOLD);

	setup(hidwin,'A',5);
	setup(hidwin,'B',4);
	setup(hidwin,'S',3);
	setup(hidwin,'D',3);
	setup(hidwin,'P',2);

	clrtop();
	for(t=1;t<101;t++)
	{
		myttack(hidwin,showwin);
		myrecord(myscrwin);
		if(myscore>16)
		{
			msg("YOU WIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
			wrefresh(recwin);
			wrefresh(hidwin);
			endwin();
			exit(1);
		}
		hisattack(mywin,recwin);
		hisrecord(hisscrwin);
		if(hisscore>16)
		{
			msg("YOU LOSE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
			wrefresh(recwin);
			wrefresh(hidwin);
			endwin();
			exit(1);
		}
	}
	endwin();
}
/*************************************************************/
/* Draw x axis labels  */
label_x(win)
WINDOW *win;
{
	int x,y;
	int ch;
	for(y=0;y<MAX_Y;y+=MAX_Y-1)
	{
		for(x=1,ch=0;x<MAX_X-1;x++,ch++)
		{
			wmove(win,y,x);
			waddch(win,ch+'0');
		}
	}
	touchwin(win);
}
/*****************************************************************/
/* Draw y axis labels */
label_y(win)
WINDOW *win;
{
	int x,y;
	/* in columns 1 and MAX_X */
	for(x=0;x<MAX_X;x+=MAX_X-1)
	{
		for(y=0;y<MAX_Y;y++)
		{
			wmove(win,y,x);
			waddch(win,y+'`');/*start with char a*/
		}
	}
	touchwin(win);
}
/************************************************************************/
/* Place ship of length len, represented by character ch at coordinates
y, x */
/* direction up, down, right, left from start */
place(win,len,ch,init_y,init_x,dir)
WINDOW *win;
int len;/*length*/
char ch;
int init_y,init_x;
int dir;/*direction*/
{
	int i;
	char c;
	int dir_y, dir_x;
	int x, y;

	dir_x=xdir(dir);
	dir_y=ydir(dir);

	/* avoid collisions with existing characters*/
	for(i=0,x=init_x,y=init_y;i<len;i++,x=x+dir_x,y=y+dir_y)
	{
		wmove(win,y,x);
		c=winch(win);
		if(c!=' ')
		{
			return(1);
		}
	}

	/* place characters if no collision */
	for(i=0,x=init_x,y=init_y;i<len;i++,x=x+dir_x,y=y+dir_y)
	{
		wmove(win,y,x);
		waddch(win,ch);
	}
	return(0);
}
/*********************************************************************/
/* Determine x direction increment or decrement */
xdir(dir)
int dir;
{
	int xdir;

	switch(dir){
	case 0 :/*up*/
		xdir=0;
		break;
	case 1 :/*down*/
		xdir=0;
		break;
	case 2 :/*right*/
		xdir=1;
		break;
	case 3 :/*left*/
		xdir=(-1);
		break;
	default:
		xdir=1;
		break;
	}
	return(xdir);
}
/*********************************************************************/
/* Determine y direction increment or decrement */
ydir(dir)
int dir;
{
	int ydir;

	switch(dir){
	case 0 :/*up*/
		ydir=(-1);
		break;
	case 1 :/*down*/
		ydir=1;
		break;
	case 2 :/*right*/
		ydir=0;
		break;
	case 3 :/*left*/
		ydir=0;
		break;
	default:
		ydir=0;
		break;
	}
	return(ydir);
}
/***********************************************************************/
/* generate random number between 0 and high (arg1), retrun random number */
random(high)
int high;
{
	return(rand() % high+1);
}
/********************************************************************/
/* place ship for computer*/

setup(win,ship,length)
WINDOW *win;
char ship;
int length;
{
	int y , x;
	int dir;
	while(1)
	{
		msg("The computer is now placing its ships in a random manner");
		x=random(11);
		y=random(11);
		dir=random(3);
		if(place(win,length,ship,y,x,dir)!=1)
		{
			return(0);
		}
	}
}
/********************************************************************/
/* get x coordinate from user*/
get_x()
{
	WINDOW *xwin;
	int i, c;
	char ch;
	xwin = newwin(1, COLS, 1, 0);/*line 1*/
	werase(xwin);
	wprintw(xwin,"Enter x (horizontal) coordinate [0-9] (q to exit):\t");
	touchwin(stdscr);
	wrefresh(xwin);
	c=getch();
	out(c);
	waddch(xwin,c);
	touchwin(stdscr);
	wrefresh(xwin);
	return(c-'0'+1);
}
/********************************************************************/
/* get y coordinate from user*/
get_y()
{
	WINDOW *ywin;
	int i, c;
	char ch;
	ywin = newwin(1, COLS, 2, 0);/*line 2*/
	werase(ywin);
	wprintw(ywin,"Enter y (vertical) coordinate [a-j] (q to exit):\t");
	touchwin(stdscr);
	wrefresh(ywin);
	c=getch();
	out(c);
	waddch(ywin,c);
	touchwin(stdscr);
	wrefresh(ywin);
	return(c-'a'+1);
}
/*********************************************************************/
/* get dir  from user*/
get_dir()
{
	WINDOW *dirwin;
	int i, c;
	char ch;
	dirwin = newwin(1, COLS, 3, 0);/*line 3*/
	werase(dirwin);
	wprintw(dirwin,"Enter Diretion, 0 is up, 1 is down, 2 is right, 3 is left: (q to exit)");
	touchwin(stdscr);
	wrefresh(dirwin);
	c=getch();
	out(c);
	waddch(dirwin,c);
	touchwin(stdscr);
	wrefresh(dirwin);
	return(c-'0');
}
/*********************************************************************/
/* place ship for player*/
set(win,ship,length)
WINDOW *win;
char ship;
int length;
{
	int y , x;
	int dir;
	char msg_str[80];
	while(1)
	{
		sprintf(msg_str,"PLACE SHIP %c, length %d avoiding collisions",ship,length);
		msg(msg_str);
		if(verify(x=get_x(),0,10)==1)
		{
			continue;
		}
		if(verify(y=get_y(),0,10)==1)
		{
			continue;
		}
		if(verify(dir=get_dir(),0,3)==1)
		{
			continue;
		}
		if(place(win,length,ship,y,x,dir)!=1)
		{
			touchwin(win);
			return(0);
		}
	}
}
/***********************************************************************/
msg(str)
char *str;
{
	WINDOW *msgwin;

	msgwin=newwin(1,COLS,0,0);
	werase(msgwin);
	wattron(msgwin,A_REVERSE,A_BOLD);
	wprintw(msgwin,"%s",str);
	touchwin(stdscr);
	wrefresh(msgwin);
	return(0);
}
/***********************************************************************/
verify(c,low,high)
int c;
int low;
int high;
{
	char msgstr[80];
	if(c<low||c>high)
	{
		sprintf(msgstr,"%c is out of legal range %c to %c",c,low,high);
		return(NO);
	}
	else
	{
		return(YES);
	}
}
/*********************************************************************/
/*player attack computer - goes to attack coordinates on hidwin*/
/*and copies ch (+attributes?) to showwin - touchwin and refresh showwin*/
/* allows duplicate moves but does not score duplicaate hits*/
myttack(hidwin,showwin)
WINDOW *hidwin;
WINDOW *showwin;
{
	int y , x;
	int hit;
	char c;
	char d;
	char msg_str[80];
	msg("ATTACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
	while(verify(x=get_x(),0,10)==1)
	{
	}
	while(verify(y=get_y(),0,10)==1)
	{
	}
	wmove(hidwin,y,x);
	c=winch(hidwin);
	if(c!=' ')
	{
		hit=YES;
		c='+';
	}
	else
	{
		c='-';
	}

	wmove(showwin,y,x);
	d=winch(showwin);
	if(hit==YES&&d==' ')/* first hit - not repeat */
	{
		flash();
		myscore++;
	}
	wattron(showwin,A_REVERSE,A_BOLD);
	waddch(showwin,c);
	touchwin(showwin);
	wrefresh(showwin);
}
/***************************************************************************/
/* clear top of screen */
clrtop()
{
	WINDOW *topwin;
	int i, c;
	char ch;
	topwin = newwin(5, COLS, 0, 0);/*top 5 lines*/
	werase(topwin);
	touchwin(topwin);
	wrefresh(topwin);
}
/*********************************************************************/
/*computer attack player - goes to attack coordinates on recwin*/
/* checks recwin - blank means haven't attacked here yet */
/* if so go to coord on mywin - attack & record result on recwin */
hisattack(mywin,recwin)
WINDOW *mywin;
WINDOW *recwin;
{
	int y , x;
	char c;
	char mark='-';	/*miss*/

	clrtop();
	while(1)
	{
		if(nextshot(recwin)==YES)
		{
			x=nextx;
			y=nexty;
		}
		else if(nextshot(recwin)==NO)
		{
			x=random(11);
			y=random(11);
		}


		wmove(recwin,y,x);/*check for repeat move*/
		c=winch(recwin);

		if(c!=' ')/*repeat move */
		{
			continue;
		}
		else
		{
			wmove(mywin,y,x);
			c=winch(mywin);
			if(c!='-'&&c!=' ')/*hit*/
			{
				flash();
				mark='+';/*mark recwin with hit*/
				hisscore++;
			}
			wattron(mywin,A_REVERSE,A_BOLD);
			waddch(mywin,mark);
			touchwin(mywin);
			wrefresh(mywin);

			waddch(recwin,mark);
			/*mark square as tried already and result - for blank or + for hit */
			touchwin(recwin);
			return(0);
		}
	}
}
/***********************************************************************/
err(str)
char *str;
{
	WINDOW *errwin;

	errwin=newwin(1,COLS,23,0);
	werase(errwin);
	wattron(errwin,A_REVERSE,A_BOLD);
	wprintw(errwin,"%s",str);
	touchwin(stdscr);
	wrefresh(errwin);
	return(0);
}
/***********************************************************************/
out(c)
char c;
{
	if(c=='q')
	{
		endwin();
		exit(1);
	}
}
/*********************************************************************/
myrecord(win)
WINDOW *win;
{

	werase(win);
	wprintw(win,"hit %d ",myscore);
	wprintw(win,"move %d\n",mymoves++);
	touchwin(win);
	wrefresh(win);
}
/*********************************************************************/
hisrecord(win)
WINDOW *win;
{

	werase(win);
	wprintw(win,"hit %d ",hisscore);
	wprintw(win,"move %d\n",hismoves++);
	touchwin(win);
	wrefresh(win);
}
/************************************************************************/
/* check win for previous hit and choose next guess at adjacent square */

nextshot(win)
WINDOW *win;
{
	int y;
	int x;
	int ax;
	int by;
	char c;

	for(by=1;by<MAX_Y-1;by++)
	{
		for(ax=1;ax<MAX_X-1;ax++)
		{
			wmove(win,by,ax);
			c=winch(win);
			if(c!=' '&&c!='-')
			/* space was hit previously */
			{
				x=ax+1;/*right*/
				y=by;
				if(check(win,y,x)==YES)
				{
					return(YES);
				}
				x=ax-1;/*left*/
				y=by;
				if(check(win,y,x)==YES)
				{
					return(YES);
				}
				x=ax;
				y=by+1;/*1 square down */
				if(check(win,y,x)==YES)
				{
					return(YES);
				}
				x=ax;
				y=by-1;/*down*/
				if(check(win,y,x)==YES)
				{
					return(YES);
				}
			}
		}
	}
	return(NO);/* no untried squares adjacent to hits */
}
/*******************************************************************/
/* check y,x on win, return YES if blank - not shot at yet
return NO if not blank */

check(win,y,x)
WINDOW *win;
int y;
int x;
{

	char c;

	wmove(win,y,x);
	c=winch(win);
	if(c==' ')
	/* adjacent to previous hit & blank */
	{
		nextx=x;
		nexty=y;
		return(YES);
	}
	else
	{
		return(NO);
	}
}

			  SCO's Case Against IBM

November 12, 2003 - Jed Boal from Eyewitness News KSL 5 TV provides an
overview on SCO's case against IBM. Darl McBride, SCO's president and CEO,
talks about the lawsuit's impact and attacks. Jason Holt, student and 
Linux user, talks about the benefits of code availability and the merits 
of the SCO vs IBM lawsuit. See SCO vs IBM.

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