Whoops
>> Regarding the texture mapping of html onto 3D polygons, may I suggest
>> extending The Inventor VRML proposal:
>> Texture2 {
>> filename ""
>> image 0 0 0
>> wrapS REPEAT
>> wrapT REPEAT
>> }
>> so that filename is an http request.
>
>I gather you mean filename is (or can be) a URL?
Yes.
>> The we can argue about how to
>> support this. (everybody supports gif's, but maybe it's implemenentation
>> dependent if .jpg is supported ... and, maybe it would be interesting to
>> take a flat ascii html file, and turn it into a texture ... but maybe
>> this can be left as implementation dependent thing to do.)
>
>Perhaps... I suppose a mailcap-like extension can be used here, though
Mailcap is great for spawning external viewers, but I don't see how
to use it in any sensible way with integrated viewers.
>from an implementational point of view, I wonder if it's not easier to
>explicitly delineate WWW-savvy nodes. But any way you cut it,
>it seems Texture2 will have to be passed a net-linked texture argument;
>maybe we should consider renaming it WWWTexture2 to reflect this fact.
>
>Brygg
--linas