> I think it is obvious to me that VRML can only be a *transaction*
> language. That is to say, that building a Virtual Reality environment
> will best be done using a CAD-like environment, not a scripting
> environment. Sure, everything will get translated into VRML but the
> actual placement and creative process will most likely be through
> a Graphical, perhaps Virtual also, User Interface.
>
I agree with this. Although I do think that scripting should be
part of later versions of VRML, but in a very contained way.
Also, API vs. language: do you mean that there is a VRML library and we
write applications that link to it? Explain further (if I am being
stupid, then return via e-mail).
Somebody posted a message that was a response to something I said
earlier. My mailer ate that post, can I get another copy of it?
Kevin